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	<title>Game-Machines.com &#187; wii</title>
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	<description>Video game consoles and gaming hardware</description>
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		<title>Sims creator calls Wii a &#8216;toy&#8217;</title>
		<link>http://www.game-machines.com/2010/03/10/sims-creator-calls-wii-a-toy/</link>
		<comments>http://www.game-machines.com/2010/03/10/sims-creator-calls-wii-a-toy/#comments</comments>
		<pubDate>Wed, 10 Mar 2010 18:27:09 +0000</pubDate>
		<dc:creator>Colin Temple</dc:creator>
				<category><![CDATA[Nintendo Wii]]></category>
		<category><![CDATA[simcity]]></category>
		<category><![CDATA[toy]]></category>
		<category><![CDATA[wii]]></category>
		<category><![CDATA[will wright]]></category>

		<guid isPermaLink="false">http://www.game-machines.com/?p=144</guid>
		<description><![CDATA[Will Wright says Nintendo Wii titles feel "more like toys than games".]]></description>
			<content:encoded><![CDATA[<p>Will Wright, most famous for<em> SimCity, The Sims </em>and <em>Spore</em>, has indicated his uncertainty about the Nintendo Wii.</p>
<p>In an interview with IndustryGamers, Wright said that the Wii &#8220;really is more into what I would call the toy market, because most of  the Wii games I&#8217;ve enjoyed felt more like toys than like games.&#8221;</p>
<p>Of course, the system still offers quite a bit of fun, Wright admits, but for a game developer the Wii isn&#8217;t the normal platform for delivering the games we&#8217;re used to.</p>
<p>Meanwhile, Wright went on to say that the game industry is indeed looking at a shift, where it&#8217;s uncertain when the &#8220;next generation&#8221; of gaming devices will emerge.</p>
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		<title>Will the Wii lower industry prices, or change the game entirely?</title>
		<link>http://www.game-machines.com/2008/03/26/will-the-wii-lower-industry-prices-or-change-the-game-entirely/</link>
		<comments>http://www.game-machines.com/2008/03/26/will-the-wii-lower-industry-prices-or-change-the-game-entirely/#comments</comments>
		<pubDate>Thu, 27 Mar 2008 03:24:22 +0000</pubDate>
		<dc:creator>Colin Temple</dc:creator>
				<category><![CDATA[Nintendo Wii]]></category>
		<category><![CDATA[console wars]]></category>
		<category><![CDATA[gaming industry]]></category>
		<category><![CDATA[wii]]></category>

		<guid isPermaLink="false">http://www.game-machines.com/newsroom/2008/03/26/will-the-wii-lower-industry-prices-or-change-the-game-entirely/</guid>
		<description><![CDATA[Analyst predicts that Nintendo's recent strategy might change the face of home console video games]]></description>
			<content:encoded><![CDATA[<p>Industry analyst <span class="text_article_body">Billy Pidgeon, of IDC fame, is predicting a shift in the way video game systems will be developed, and priced.</span></p>
<p>The huge losses that Microsoft and Sony have suffered in getting their consoles into the hands of gamers at a (sort of) affordable price are a sharp contrast to Nintendo&#8217;s huge success and profitability with the <a href="http://www.game-machines.com/consoles/nintendo-wii.php">Wii</a>.   While the high-end consoles came at a high cost for both the system developers and consumers alike, Nintendo was able to out-sell the competition with a cheaper, albeit less powerful system.</p>
<p><img style="border: 1px solid #aaaaaa; margin: 0pt 0pt 1em 1em; float: right" src="http://www.game-machines.com/newsroom/wp-content/uploads/2008/03/wii.jpg" alt="Nintendo Wii" /><span class="text_article_body">&#8220;I think the results of this cycle will have a strong influence on the next cycle, in that cheaper consoles will be expected,&#8221;  Pidgeon explains.   The massive popularity of casual gaming on Nintendo&#8217;s console, as well as with simple games like <em>Guitar Hero</em> is already changing the way game developers approach the industry.</span></p>
<p><span class="text_article_body">Pidgeon goes on to suppose that the entire industry may shift from hardware-focused consoles to lighter appliances that depend on the Internet. </span><span class="text_article_body">&#8220;The platforms of the next cycle may not be a console at all, but software distributed by network to convergent devices like PCs, set top boxes and smart phones,&#8221; he explains.</span></p>
<p>Pidgeon goes as far as to suppose that the <a href="http://www.game-machines.com/consoles/ps3.php">Sony PlayStation 3</a> may be the last console to incorporate &#8220;cutting edge&#8221; hardware.  It may be possible that the video game console will create a greater divide between casual gaming platforms and dedicated, technically superior platforms.  If not, hardcore gamers may need to rely on their PC hardware to deliver more powerful games.</p>
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